Mult, short for Multiplier, is a major mechanic in Balatro. Mult is a unit value that multiplies the total number of Chips in your played poker hand, resulting in a higher score.
Different poker hands give different amounts of Mult, with easier hands providing lower Mult values, and more difficult hands providing higher Mult values.
Mult can be increased in a variety of ways, including but not limited to:
- Additive Mult Jokers, which add an amount to the current Mult value
- Multiplicative Mult Jokers, which multiply the current Mult Value by an amount
- Planet cards increase the Mult values for specific hands
- The Playing card modifiers Mult, Glass, Steel and (sometimes) Lucky will increase Mult.
- The Joker editions Holographic and Polychrome will increase Mult.
Additive Mult[]
Additive mult can be increased using:
- Modified cards:
- Mult cards — +4 Mult
- Lucky cards — 1 in 5 chance for +20 Mult
- Holographic edition cards and Jokers — +10 Mult
- Planet Cards
- Jokers:
Name | Rarity | Cost | Effect |
---|---|---|---|
Joker | $2 | +4 Mult | |
Greedy Joker | $5 | Played cards with Diamond suit give +3 Mult when scored | |
Lusty Joker | $5 | Played cards with Heart suit give +3 Mult when scored | |
Wrathful Joker | $5 | Played cards with Spade suit give +3 Mult when scored | |
Gluttonous Joker | $5 | Played cards with Club suit give +3 Mult when scored | |
Jolly Joker | $3 | +8 Mult if played hand contains a Pair | |
Zany Joker | $4 | +12 Mult if played hand contains a Three of a Kind | |
Mad Joker | $4 | +10 Mult if played hand contains a Two Pair | |
Crazy Joker | $4 | +12 Mult if played hand contains a Straight | |
Droll Joker | $4 | +10 Mult if played hand contains a Flush | |
Half Joker | $5 | +20 Mult if played hand contains 3 or fewer cards | |
Ceremonial Dagger | $6 | When Blind is selected, destroy Joker to the right and permanently add double its sell value to this Mult (Currently +0 Mult) | |
Mystic Summit | $5 | +15 Mult when 0 discards remaining | |
Misprint | $4 | +0-23 Mult | |
Raised Fist | $5 | Adds double the rank of lowest ranked card held in hand to Mult | |
Fibonacci | $8 | Each played Ace, 2, 3, 5, or 8 gives +8 Mult when scored | |
Abstract Joker | $4 | +3 Mult for each Joker card (Currently +0 Mult) | |
Gros Michel | $5 | +15 Mult 1 in 6 chance this is destroyed at the end of round. | |
Even Steven | $4 | Played cards with even rank give +4 Mult when scored (10, 8, 6, 4, 2) | |
Scholar | $4 | Played Aces give +20 Chips and +4 Mult when scored | |
Supernova | $5 | Adds the number of times poker hand has been played this run to Mult | |
Ride the Bus | $6 | This Joker gains +1 Mult per consecutive hand played without a scoring face card (Currently +0 Mult) | |
Green Joker | $4 | +1 Mult per hand played -1 Mult per discard (Currently +0 Mult) | |
Red Card | $5 | This Joker gains +3 Mult when any Booster Pack is skipped (Currently +0 Mult) | |
Erosion | $6 | +4 Mult for each card below [the deck's starting size] in your full deck (Currently +0 Mult) | |
Fortune Teller | $6 | +1 Mult per Tarot card used this run (Currently +0) | |
Flash Card | $5 | This Joker gains +2 Mult per reroll in the shop (Currently +0 Mult) | |
Popcorn | $5 | +20 Mult -4 Mult per round played | |
Spare Trousers | $6 | This Joker gains +2 Mult if played hand contains a Two Pair (Currently +0 Mult) | |
Walkie Talkie | $4 | Each played 10 or 4 gives +10 Chips and +4 Mult when scored | |
Smiley Face | $4 | Played face cards give +5 Mult when scored | |
Swashbuckler | $4 | Adds the sell value of all other owned Jokers to Mult (Currently +1 Mult) | |
Onyx Agate | $7 | Played cards with Club suit give +7 Mult when scored | |
Shoot the Moon | $5 | Each Queen held in hand gives +13 Mult | |
Bootstraps | $7 | +2 Mult for every $5 you have (Currently +0 Mult) |
Multiplicative Mult[]
Multiplicative mult will multiply your additive mult upon activation. It is recommended for Jokers and cards providing multiplicative mult to apply after all additive mult. For more information, see Activation Sequence.
It can be increased using:
- Modified cards:
- Glass cards — X2 Mult
- Steel cards — X1.5 Mult while this card stays in hand
- Polychrome edition cards and Jokers — X1.5 Mult
- Vouchers:
- Observatory — Planet cards in your consumable area give X1.5 Mult for their specified poker hand
- Jokers:
Name | Rarity | Cost | Effect |
---|---|---|---|
Joker Stencil | $8 | X1 Mult for each empty Joker slot. Joker Stencil included (Currently X1) | |
Loyalty Card | $5 | X4 Mult every 6 hands played 5 remaining | |
Steel Joker | $7 | Gives X0.2 Mult for each Steel Card in your full deck (Currently X1 Mult) | |
Blackboard | $6 | X3 Mult if all cards held in hand are Spades or Clubs | |
Constellation | $6 | This Joker gains X0.1 Mult every time a Planet card is used (Currently X1 Mult) | |
Cavendish | $4 | X3 Mult 1 in 1000 chance this card is destroyed at the end of round | |
Card Sharp | $6 | X3 Mult if played poker hand has already been played this round | |
Madness | $7 | When Small Blind or Big Blind is selected, gain X0.5 Mult and destroy a random Joker (Currently X1 Mult) | |
Vampire | $7 | This Joker gains X0.1 Mult per scoring Enhanced card played, removes card Enhancement (Currently X1 Mult) | |
Hologram | $7 | This Joker gains X0.25 Mult every time a playing card is added to your deck (Currently X1 Mult) | |
Baron | $8 | Each King held in hand gives X1.5 Mult | |
Obelisk | $8 | This Joker gains X0.2 Mult per consecutive hand played without playing your most played poker hand (Currently X1 Mult) | |
Photograph | $5 | First played face card gives X2 Mult when scored | |
Lucky Cat | $6 | This Joker gains X0.25 Mult every time a Lucky card successfully triggers (Currently X1 Mult) | |
Baseball Card | $8 | Uncommon Jokers each give X1.5 Mult | |
Ancient Joker | $8 | Each played card with [suit] gives X1.5 Mult when scored, suit changes at end of round | |
Ramen | $6 | X2 Mult, loses X0.01 Mult per card discarded | |
Campfire | $9 | This Joker gains X0.25 Mult for each card sold, resets when Boss Blind is defeated (Currently X1 Mult) | |
Acrobat | $6 | X3 Mult on final hand of round | |
Throwback | $6 | X0.25 Mult for each Blind skipped this run (Currently X1 Mult) | |
Bloodstone | $7 | 1 in 2 chance for played cards with Heart suit to give X1.5 Mult when scored | |
Glass Joker | $6 | This Joker gains X0.75 Mult for every Glass Card that is destroyed (Currently X1 Mult) | |
Flower Pot | $6 | X3 Mult if poker hand contains a Diamond card, Club card, Heart card, and Spade card | |
The Idol | $6 | Each played [rank] of [suit] gives X2 Mult when scored Card changes every round | |
Seeing Double | $6 | X2 Mult if played hand has a scoring Club card and a scoring card of any other suit | |
Hit the Road | $8 | This Joker gains X0.5 Mult for every Jack discarded this round (Currently X1 Mult) | |
The Duo | $8 | X2 Mult if played hand contains a Pair | |
The Trio | $8 | X3 Mult if played hand contains a Three of a Kind | |
The Family | $8 | X4 Mult if played hand contains a Four of a Kind | |
The Order | $8 | X3 Mult if played hand contains a Straight | |
The Tribe | $8 | X2 Mult if played hand contains a Flush | |
Driver's License | $7 | X3 Mult if you have at least 16 Enhanced cards in your full deck (Currently 0) | |
Canio | N/A | This Joker gains X1 Mult when a face card is destroyed (Currently X1 Mult) | |
Triboulet | N/A | Played Kings and Queens each give X2 Mult when scored | |
Yorick | N/A | This Joker gains X1 Mult every 23 [23] cards discarded (Currently X1 Mult) |