
The Shop is the location where cards, Consumables, and Vouchers can be acquired for $. The Shop is only accessible after defeating a Blind.
By default, the shop sells:
- 2 random cards (usually Jokers, but occasionally Tarot Cards or Planet Cards)
- 2 random Booster Packs (except for the first visit to the Shop in a run, where one normal Buffoon Pack is guaranteed)
- 1 Voucher
Weights[]
The random cards sold are drawn with the default weights:
- Joker: 20
- Tarot: 4
- Planet: 4
This can be rewritten to the approximate chances of each card:
- Joker: 71%
- Tarot: 14%
- Planet: 14%
Vouchers[]
With the Magic Trick Voucher, playing cards are given a weight of 4; the Illusion Voucher makes playing cards enhanced 40% of the time, editioned 20% of the time, and is unaffected by Hone/Glow Up. The Tarot Merchant Voucher raises the Tarot Card weight to 9.6 while the Tarot Tycoon Voucher raises the weight to 32. The Planet Merchant and Planet Tycoon Vouchers work in the same way. With the Ghost Deck, Spectral Cards can appear with a weight of 2.
The number of available random cards can be increased by the Overstock and Overstock Plus vouchers, which increases the number of sold cards to 3 and 4 respectively.
Reroll[]
You may pay money to reroll the shop an unlimited number of times, removing any of the remaining random cards and replacing them with 2 new random cards. The reroll cost starts at $5 and increases $1 each time you reroll, resetting to $5 upon entering a new shop.
However, rerolling the shop does not restock Booster Packs or the Voucher. Booster packs only restock upon entering a new shop, and the Voucher restocks after defeating the boss blind.
Pricing[]
All items have a buy cost (purchase price) and a sell cost (selling value), which are recalculated every time the player interacts with the item. These follow consistent formulas for calculating them, with some exceptions applied due to other in-game items.
Purchase Price[]
The total buy cost of an item normally consists of its base cost, an edition cost (if it has an Edition), applying discounts (if certain Vouchers are purchased), and rounding any fractions half down. The minimum buy cost of an item is usually $1, with some special exceptions.
buy_cost = (base_cost + edition_cost) * discount_percent
Selling Value[]
The total sell cost of an item consists of the total buy cost halved, and rounded down. The minimum sell cost of an item is always $1.
sell_cost = floor(buy_cost / 2)
Base Cost[]
All items have a base cost, even Legendary Jokers (which can't be found in the shop). Playing Cards can only be found in the Shop after purchasing the Magic Trick Voucher, and Spectral Cards can only be found when playing with the Ghost Deck.
Item | Price | |
---|---|---|
Jokers | $1-6 | |
$4-8 | ||
$7-10 | ||
$20 | ||
Playing Cards | $1 | |
Tarot Cards | $3 | |
Planet Cards | $3 | |
Spectral Cards | $4 | |
Booster Packs | Normal | $4 |
Jumbo | $6 | |
Mega | $8 | |
Vouchers | $10 |
Edition Cost[]
Jokers and Playing Cards (with Illusion) can have Editions, which raises their price in the shop and their sell value. Consumables can have a Negative Edition when generated by Perkeo, which raises their sell value, but they can never be found in the shop with an edition.
Edition | Added cost |
---|---|
Foil (+50 Chips) | +$2 |
Holographic (+10 Mult) | +$3 |
Polychrome (X1.5 Mult) | +$5 |
Negative (+1 joker slot) | +$5 |
Discounts[]
After purchasing the Clearance Sale and Liquidation Vouchers, a 25% or 50% discount is applied to the buy cost of all items in the shop. This also indirectly affects the sell cost of all items.
- Clearance Sale (25% off) sets
discount_percent = 0.75
- Liquidation (50% off) sets
discount_percent = 0.5
After multiplying by this number, the result is then rounded half down (for example, 8.5 is rounded to 8). This cannot result in a price of $0 or lower, and the buy cost will always be a minimum of $1 after the Discount step.
Sell Cost[]
The total buy cost is recalculated from scratch (applying any vouchers bought in-between, any special case that changes the buy cost, etc), divided by 2, and floored (rounded down). This also cannot result in a sell price of $0 or lower, and it will always be a minimum of $1.
Special Cases[]
- During the Inflation Challenge, every item's price increases by $1 on every purchase. This increase in cost is applied at the same time as the Edition cost, before any discounts from Vouchers.
- The Astronomer Joker will set the cost of Planet Cards and Celestial Booster Packs to $0.
- The Coupon Tag sets the buy cost of all items in the next Shop to $0, except Vouchers which remain their normal price.
- The Rental Sticker sets the buy cost of Jokers with this Sticker to $1.
- If the item is a Booster Pack, and the player is playing the tutorial and is in the first shop, the buy cost increases by $3.
- The jokers Egg and Gift Card can add extra sell value to cards. This extra value is only applied to the sell cost, and after all other steps.
In other languages[]
Language | Name | Notes |
---|---|---|
Chinese (Simplified) | ååŗ | |
Chinese (Traditional) | ååŗ | |
Dutch | winkel | |
French | magasin | |
German | Shop | |
Indonesian | toko | |
Italian | negozio | |
Japanese | ć·ć§ćć | |
Korean | ģģ | |
Polish | sklepie | |
Portuguese (Brazilian) | loja | |
Russian | лавке | |
Spanish (Spain) | tienda | |
Spanish (Latin America) | tienda |